外星人

This commit is contained in:
206530217 2021-06-17 11:22:33 +08:00
parent 99bf1692b2
commit d6ca8c3ec2
1 changed files with 13 additions and 24 deletions

View File

@ -13,28 +13,17 @@ class Alien(Sprite):
self.rect.y=self.rect.height
# 储存外星人的准确位置
self.x=float(self.rect.x)
def blitme(self):
"""在指定位置绘制外星人"""
self.screen.blit(self.image,self.rect)
def check_edgrs(self):
"""如果外星人位于屏幕边缘就返回True"""
screen_rect=self.screen.get_rect()
if self.rect.right>=screen_rect.right:
return True
elif self.rect.left<=0:
return True
def update(self):
"""向左或向右移动外星人"""
self.x+=(self.ai_settings.alien_speed_factor*self.ai_settings.fleet_direction)
self.rect.x=self.x
class BoosAlien(Sprite):
"""BOOS外星人"""
def __init__(self,ai_settings,screen,health=500):
"""初始化外星人并设置其初始位置"""
self.screen=screen
self.ai_settings=ai_settings
self.health=health
# 加载外星人图像并设置其rect属性
self.image=pygame.image.load('images/boosalien.png')
self.rect=self.image.get_rect()
def blitme(self):
"""在指定位置绘制外星人"""
self.screen.blit(self.image, self.rect)
def check_edgrs(self):
"""如果外星人位于屏幕边缘就返回True"""
screen_rect = self.screen.get_rect()
if self.rect.right >= screen_rect.right:
return True
elif self.rect.left <= 0:
return True