class Settings(): """存储《外星人入侵》的所有设置的类""" def __init__(self): """初始化游戏的静态设置""" # 屏幕设置 self.screen_width = 1200 self.screen_height = 800 self.bg_color = (230, 230, 230) # 飞船的设置 self.ship_speed_factor = 0.3 # 子弹设置 self.bullet_speed_factor =1 self.ship_limit = 3 self.bullet_width = 3 self.bullet_height = 15 self.bullet_color = 60, 60, 60 self.bullets_allowed = 3 # 外星人设置 self.alien_speed_factor = 0.1 self.fleet_drop_speed = 10 # 以什么样的速度加快游戏节奏 self.speedup_scale = 1.03 # 外星人点数的提高速度 self.score_scale = 1.01 self.initialize_dynamic_settings() # fleet_direction为1表示向右移,为-1表示向左移 self.fleet_direction = 1 def initialize_dynamic_settings(self): """初始化随游戏进行而变化的设置""" self.ship_speed_factor = 0.3 self.bullet_speed_factor = 1 self.alien_speed_factor = 0.1 # fleet_direction为1表示向右;为-1表示向左 self.fleet_direction = 1 # 记分 self.alien_points = 50 def increase_speed(self):