WXr/alien_invasion.py

31 lines
836 B
Python

import pygame
from pygame.sprite import Group
from settings import Settings
from ship import Ship
import game_functions as gf
def run_game():
"""初始化游戏并创建一个屏幕对象"""
pygame.init()
ai_settings = Settings()
screen = pygame.display.set_mode(
(ai_settings.screen_width, ai_settings.screen_height))
pygame.display.set_caption('Alien Invasion')
# 创建一个飞船的实例
ship = Ship(screen, ai_settings)
# 创建一个用于存储子弹的编组
bullets = Group()
while True:
# 创建一个监视键盘和鼠标事件的循环
gf.check_events(ai_settings, screen, ship, bullets)
ship.update()
gf.update_bullets(bullets)
# 更新屏幕
gf.update_screen(ai_settings, screen, ship, bullets)
run_game()