From f0ad0b9ff491f1e0d20aeeadd426a3a9f6f59a09 Mon Sep 17 00:00:00 2001 From: 206530118 <3046257660@qq.com> Date: Thu, 24 Jun 2021 12:43:11 +0800 Subject: [PATCH] =?UTF-8?q?=E5=88=A0=E9=99=A4=20'alien.py'?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- alien.py | 35 ----------------------------------- 1 file changed, 35 deletions(-) delete mode 100644 alien.py diff --git a/alien.py b/alien.py deleted file mode 100644 index d74e403..0000000 --- a/alien.py +++ /dev/null @@ -1,35 +0,0 @@ -import pygame -from pygame.sprite import Sprite - -class Alien(Sprite): - """表示单个外星人的类""" - - def __init__(self, ai_settings, screen): - """初始化外星人并设置其初始位置""" - super().__init__() - self.screen = screen - self.ai_settings = ai_settings - - # 加载外星人图像,并设置其rect属性 - self.image = pygame.image.load('images/alien.bmp') - self.rect = self.image.get_rect() - - # 每个外星人初始都在屏幕左上角,设置为其宽高以进行留白 - self.rect.x = self.rect.width - self.rect.y = self.rect.height * 2 - - self.x = float(self.rect.x) - - - def update(self): - """向左或向右右移动外星人""" - self.x += self.ai_settings.alien_speed_factor * self.ai_settings.fleet_direction - self.rect.x = self.x - - - def check_edges(self): - screen_rect = self.screen.get_rect() - if self.rect.right >= screen_rect.right: - return True - elif self.rect.left <= screen_rect.left: - return True