From 77aafa4123203a137ae09ea9aa9c8f2cb51c9574 Mon Sep 17 00:00:00 2001 From: 201110504 <2212101313@qq.com> Date: Thu, 24 Jun 2021 10:20:07 +0800 Subject: [PATCH] =?UTF-8?q?=E5=88=A0=E9=99=A4=20'alien'?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- alien | 35 ----------------------------------- 1 file changed, 35 deletions(-) delete mode 100644 alien diff --git a/alien b/alien deleted file mode 100644 index c4ba3ec..0000000 --- a/alien +++ /dev/null @@ -1,35 +0,0 @@ -import pygame -from pygame.sprite import Sprite - -class Alien(Sprite): - """表示单个外星人的类""" - - def __init__(self,ai_game): - """初始化外星人并设置其起始位置""" - super().__init__() - self.screen = ai_game.screen - self.settings = ai_game.settings - - # 加载外星人图像并设置其rect属性 - self.image = pygame.image.load('images/alien.bmp') - self.rect = self.image.get_rect() - - # 每个外星人最初都在屏幕左上角附近 - self.rect.x = self.rect.width - self.rect.y = self.rect.height - - # 存储外星人的精确水平位置 - self.x = float(self.rect.x) - - def check_edges(self): - """如果外星人位于屏幕边缘,就返回True""" - screen_rect = self.screen.get_rect() - if self.rect.right >= screen_rect.right or self.rect.left <= 0: - return True - - def update(self): - """向左或向右移动外星人""" - self.x += (self.settings.alien_speed * - self.settings.fleet_direction) - self.rect.x = self.x - \ No newline at end of file