游戏相应按键
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# 《外星人入侵》运行的所有函数
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import sys
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import pygame
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from bullet import Bullet
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from alien import Alien
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from time import sleep
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import json
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import music
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def play_bg_music():
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"""背景音乐"""
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if not pygame.mixer.music.get_busy():
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pygame.mixer.music.play()
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def check_keydown_events(event, ai_settings, screen, ship, bullets, game_stats, scoreb, aliens):
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""""
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响应鼠标按下操作
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"""
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# 按右箭头飞船向右移动
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if event.key == pygame.K_RIGHT:
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ship.moving_right = True
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# 按左箭头飞船向左移动
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elif event.key == pygame.K_LEFT:
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ship.moving_left = True
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# 按空格键创建一颗子弹并将其加入到编组bullets中
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elif event.key == pygame.K_SPACE:
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fire_bullet(ai_settings, screen, ship, bullets)
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# 按p开始游戏
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elif event.key == pygame.K_p:
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start_game(ai_settings, screen, ship, bullets, game_stats, scoreb,
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aliens)
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# 按z暂停游戏3s
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elif event.key == pygame.K_z:
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sleep(2)
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# 按q退出游戏并把最高分写入文件
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elif event.key == pygame.K_q:
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with open('Max_score.json', 'w', encoding='UTF-8') as file:
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json.dump(game_stats.high_score, file)
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sys.exit()
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