第一部分2
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@ -8,3 +8,45 @@ from button import Button
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from ship import Ship
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import game_functions as gf
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def run_game():
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# Initialize pygame, settings, and screen object.
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pygame.init()
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ai_settings = Settings()
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screen = pygame.display.set_mode(
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(ai_settings.screen_width, ai_settings.screen_height))
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pygame.display.set_caption("Alien Invasion")
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# Make the Play button.
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play_button = Button(ai_settings, screen, "Play")
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# Create an instance to store game statistics, and a scoreboard.
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stats = GameStats(ai_settings)
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sb = Scoreboard(ai_settings, screen, stats)
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# Set the background color.
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bg_color = (230, 230, 230)
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# Make a ship, a group of bullets, and a group of aliens.
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ship = Ship(ai_settings, screen)
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bullets = Group()
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aliens = Group()
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# Create the fleet of aliens.
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gf.create_fleet(ai_settings, screen, ship, aliens)
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# Start the main loop for the game.
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while True:
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gf.check_events(ai_settings, screen, stats, sb, play_button, ship,
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aliens, bullets)
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if stats.game_active:
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ship.update()
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gf.update_bullets(ai_settings, screen, stats, sb, ship, aliens,
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bullets)
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gf.update_aliens(ai_settings, screen, stats, sb, ship, aliens,
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bullets)
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gf.update_screen(ai_settings, screen, stats, sb, ship, aliens,
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bullets, play_button)
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run_game()
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