34 lines
1.2 KiB
Python
34 lines
1.2 KiB
Python
import pygame.font
|
|
|
|
|
|
class Button():
|
|
|
|
def __init__(self, ai_settings, screen, msg):
|
|
"""Initialize button attributes."""
|
|
self.screen = screen
|
|
self.screen_rect = screen.get_rect()
|
|
|
|
# Set the dimensions and properties of the button.
|
|
self.width, self.height = 200, 50
|
|
self.button_color = (0, 255, 0)
|
|
self.text_color = (255, 255, 255)
|
|
self.font = pygame.font.SysFont(None, 48)
|
|
|
|
# Build the button's rect object, and center it.
|
|
self.rect = pygame.Rect(0, 0, self.width, self.height)
|
|
self.rect.center = self.screen_rect.center
|
|
|
|
# The button message only needs to be prepped once.
|
|
self.prep_msg(msg)
|
|
|
|
def prep_msg(self, msg):
|
|
"""Turn msg into a rendered image, and center text on the button."""
|
|
self.msg_image = self.font.render(msg, True, self.text_color,
|
|
self.button_color)
|
|
self.msg_image_rect = self.msg_image.get_rect()
|
|
self.msg_image_rect.center = self.rect.center
|
|
|
|
def draw_button(self):
|
|
# Draw blank button, then draw message.
|
|
self.screen.fill(self.button_color, self.rect)
|
|
self.screen.blit(self.msg_image, self.msg_image_rect) |