57 lines
1.6 KiB
Python
57 lines
1.6 KiB
Python
import sys
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from time import sleep
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import pygame
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from settings import Settings
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from game_stats import GameStats
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from scoreboard import Scoreboard
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from button import Button
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from ship import Ship
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from bullet import Bullet
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from alien import Alien
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class AlienInvasion: # 管理游戏资源和行为的类11
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def __init__(self): # 初始化游戏设置并创建资源
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pygame.init()
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self.settings = Settings()
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self.screen = pygame.display.set_mode((self.settings.screen_width, self.settings.screen_height))
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pygame.display.set_caption("消灭外星人")
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self.ship = Ship(self)
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def run_game(self): # 开始游戏主循环
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while True:
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self._check_events()
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self.ship.update()
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self._update_screen()
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# 监视键盘和鼠标事件
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def _check_events(self):
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for event in pygame.event.get():
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if event.type == pygame.QUIT:
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sys.exit()
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elif event.type == pygame.KEYDOWN:
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if event.key == pygame.K_RIGHT:
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self.ship.moving_right = True
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elif event.key == pygame.K_LEFT:
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self.ship.moving_left = True
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elif event.type == pygame.KEYUP:
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if event.key == pygame.K_RIGHT:
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self.ship.moving_right = False
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elif event.key == pygame.K_LEFT:
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self.ship.moving_left = False
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def _update_screen(self):
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self.screen.fill(self.settings.bg_color) # 每次循环时都重绘屏幕
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self.ship.blitme()
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# 让最近绘制的屏幕可见
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pygame.display.flip()
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if __name__ == '__main__': # 创建游戏实例并运行游戏
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ai = AlienInvasion()
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ai.run_game() |