更新 'Alien_Invasion.py'

This commit is contained in:
206530223 2021-06-22 22:30:28 +08:00
parent ca3f7b3f5f
commit 9cfba84dcb
1 changed files with 56 additions and 51 deletions

View File

@ -1,52 +1,57 @@
import sys
import pygame
from settings import Settings
from ship import Ship
class AlienInvasion: # 管理游戏资源和行为的类11
def __init__(self): # 初始化游戏设置并创建资源
pygame.init()
self.settings = Settings()
self.screen = pygame.display.set_mode((self.settings.screen_width, self.settings.screen_height))
pygame.display.set_caption("消灭外星人")
self.ship = Ship(self)
def run_game(self): # 开始游戏主循环
while True:
self._check_events()
self.ship.update()
self._update_screen()
# 监视键盘和鼠标事件
def _check_events(self):
for event in pygame.event.get():
if event.type == pygame.QUIT:
sys.exit()
elif event.type == pygame.KEYDOWN:
if event.key == pygame.K_RIGHT:
self.ship.moving_right = True
elif event.key == pygame.K_LEFT:
self.ship.moving_left = True
elif event.type == pygame.KEYUP:
if event.key == pygame.K_RIGHT:
self.ship.moving_right = False
elif event.key == pygame.K_LEFT:
self.ship.moving_left = False
def _update_screen(self):
self.screen.fill(self.settings.bg_color) # 每次循环时都重绘屏幕
self.ship.blitme()
# 让最近绘制的屏幕可见
pygame.display.flip()
if __name__ == '__main__': # 创建游戏实例并运行游戏
ai = AlienInvasion()
import sys
import pygame
from settings import Settings
from ship import Ship
class AlienInvasion: # 管理游戏资源和行为的类11
def __init__(self): # 初始化游戏设置并创建资源
pygame.init()
self.settings = Settings()
self.screen = pygame.display.set_mode((self.settings.screen_width, self.settings.screen_height))
pygame.display.set_caption("消灭外星人")
self.ship = Ship(self)
def run_game(self): # 开始游戏主循环
while True:
self._check_events()
self.ship.update()
self._update_screen()
# 监视键盘和鼠标事件
def _check_events(self):
for event in pygame.event.get():
if event.type == pygame.QUIT:
sys.exit()
elif event.type == pygame.KEYDOWN:
if event.key == pygame.K_RIGHT:
self.ship.moving_right = True
elif event.key == pygame.K_LEFT:
self.ship.moving_left = True
elif event.type == pygame.KEYUP:
if event.key == pygame.K_RIGHT:
self.ship.moving_right = False
elif event.key == pygame.K_LEFT:
self.ship.moving_left = False
# 背景音乐
pygame.mixer.music.load('music/Synth_Element.ogg')
pygame.mixer.music.play(-1) # 重复循环
def _update_screen(self):
self.screen.fill(self.settings.bg_color) # 每次循环时都重绘屏幕
self.ship.blitme()
# 让最近绘制的屏幕可见
pygame.display.flip()
if __name__ == '__main__': # 创建游戏实例并运行游戏
ai = AlienInvasion()
ai.run_game()