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import pygame
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class Ship: # 管理飞船的类
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def __init__(self, ai_game): # 初始化飞船并设置其初始位置
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self.screen = ai_game.screen
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self.screen_rect = ai_game.screen.get_rect()
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self.image = pygame.image.load('images/ship.bmp') # 加载飞船图像并获取其外接矩形
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self.rect = self.image.get_rect()
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self.rect.midbottom = self.screen_rect.midbottom # 对于每艘新飞船,都将其放在屏幕的中央
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def blitme(self): # 在指定位置绘制飞船
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self.screen.blit(self.image, self.rect)
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