class Settings(): def __init__(self): """初始化游戏的静态设置""" # 飞船设置 self.screen_width = 1280 self.screen_height = 720 self.bg_color = (230, 230, 230, 255) self.ship_speed_factor = 1.5 self.ship_limit = 3 # 子弹设置 self.bullet_speed_factor = 3 self.bullet_width = 20 self.bullet_height = 30 self.bullet_color = 60, 60, 60 self.bullets_allowed = 3 self.bossbullet_speed_factor = 5 self.bossbullet_width = 30 self.bossbullet_height = 30 self.bossbullet_color = 0, 255, 0 self.bossbullets_allowed = 3 # 外星人设置 self.alien_speed_factor = 1 self.fleet_drop_speed = 5 # fleet_direction为1表示向右移,为-1表示向左移 self.fleet_direction = 1 self.bossalien_direction = 1 # 以什么样的速度加快游戏节奏 self.speedup_scale = 1.1 # 外星人点数的提高速度 self.score_scale = 1.5 self.initialize_dynamic_settings() def initialize_dynamic_settings(self): """初始化随游戏进行而变化的设置""" self.ship_speed_factor = 1.5 self.bullet_speed_factor = 3 self.alien_speed_factor = 1 # fleet_direction为1表示向右;为-1表示向左 self.fleet_direction = 1 # 记分 self.alien_points = 50 self.bossalien_points = 5000 def increase_speed(self): """提高速度设置和外星人点数""" self.ship_speed_factor *= self.speedup_scale self.bullet_speed_factor *= self.speedup_scale self.alien_speed_factor *= self.speedup_scale self.alien_points = int(self.alien_points * self.score_scale) print(self.alien_points)