alien_invasion
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@ -16,6 +16,7 @@ def run_game():
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ai_settings = Settings()
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screen = pygame.display.set_mode((ai_settings.screen_width, ai_settings.screen_height))
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pygame.display.set_caption("Alien Invasion")
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# 创建一艘飞船,一个子弹编组和一个外星人编组
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ship = Ship(ai_settings, screen)
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bullets = Group()
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@ -23,11 +24,26 @@ def run_game():
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aliens = Group()
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bossalien = BossAlien(ai_settings, screen)
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bossbullet = BossBullet(ai_settings, screen, bossalien)
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# 创建外星人群
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gf.create_fleet(ai_settings, screen, ship, aliens)
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# 创建存储游戏统计信息的实例,并创建记分牌
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stats = GameStats(ai_settings)
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sb = Scoreboard(ai_settings, screen, stats)
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# 创建Play按钮
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play_button = Play_Button(ai_settings, screen, "play")
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# 开始游戏主循环
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while True:
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gf.check_events(ai_settings, screen, stats, sb, play_button, ship, aliens, bullets)
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if stats.game_active:
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ship.update # 更新飞船
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gf.update_bullets(ai_settings, screen, stats, sb, ship, aliens, bullets, bossalien, bossbullet) # 更新子弹
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gf.update_aliens(ai_settings, screen, stats, sb, ship, aliens, bullets, bossalien, bossbullet) # 更新外星人
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gf.update_screen(ai_settings, screen, stats, sb, ship, aliens, bossalien, bullets, bossbullet,
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play_button) # 更新屏幕
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run_game()
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