|
class GameStats():
|
|
def __init__(self, ai_settings):
|
|
self.ai_settings = ai_settings
|
|
self.reset_stats()
|
|
self.game_active = False
|
|
|
|
# 初始化在游戏运行期间可能变化的统计信息
|
|
def reset_stats(self):
|
|
self.ships_left = self.ai_settings.ship_limit
|
|
self.score = 0
|
|
self.high_score = 0
|
|
self.level = 1 |