# This is a sample Python script. # Press Shift+F10 to execute it or replace it with your code. # Press Double Shift to search everywhere for classes, files, tool windows, actions, and settings. def print_hi(name): # Use a breakpoint in the code line below to debug your script. print(f'Hi, {name}') # Press Ctrl+F8 to toggle the breakpoint. # Press the green button in the gutter to run the script. if __name__ == '__main__': print_hi('PyCharm') # See PyCharm help at https://www.jetbrains.com/help/pycharm/ import sys import pygame from bullet import Bullet from alien import Alien from time import sleep def check_keydown_events(event, ai_settings, screen, ship, bullets): if event.key == pygame.K_RIGHT: ship.moving_right = True elif event.key == pygame.K_LEFT: ship.moving_left = True elif event.key == pygame.K_SPACE: fire_bullet(ai_settings, screen, ship, bullets) elif event.key == pygame.K_q: sys.exit() def fire_bullet(ai_settings, screen, ship, bullets): if len(bullets) < ai_settings.bullets_allowed: new_bullet = Bullet(ai_settings, screen, ship) bullets.add(new_bullet) def check_keyup_events(event, ship): if event.key == pygame.K_RIGHT: ship.moving_right = False elif event.key == pygame.K_LEFT: ship.moving_left = False def check_events(ai_settings, screen, stats, sb, play_button, ship, aliens, bullets): for event in pygame.event.get(): if event.type == pygame.QUIT: sys.exit()