From dcc31483080c02a37f3c3488da5bfe9b44753685 Mon Sep 17 00:00:00 2001 From: 206530130 <2020295045@qq.com> Date: Mon, 21 Jun 2021 18:20:27 +0800 Subject: [PATCH] =?UTF-8?q?=E5=88=A0=E9=99=A4=20'=E8=BF=90=E8=A1=8C?= =?UTF-8?q?=E6=96=87=E4=BB=B6/Alien=5Finvasion.py'?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- 运行文件/Alien_invasion.py | 44 -------------------------------------- 1 file changed, 44 deletions(-) delete mode 100644 运行文件/Alien_invasion.py diff --git a/运行文件/Alien_invasion.py b/运行文件/Alien_invasion.py deleted file mode 100644 index 717cd2b..0000000 --- a/运行文件/Alien_invasion.py +++ /dev/null @@ -1,44 +0,0 @@ -import pygame -from pygame.sprite import Group - -from settings import Settings -from game_stats import GameStats -from scoreboard import Scoreboard -from button import Button -from ship import Ship -import game_functions as gf - - -def run_game(): - pygame.init() - ai_settings = Settings() - screen = pygame.display.set_mode( - (ai_settings.screen_width, ai_settings.screen_height)) - pygame.display.set_caption("Alien Invasion") - - play_button = Button(ai_settings, screen, "Play") - - stats = GameStats(ai_settings) - sb = Scoreboard(ai_settings, screen, stats) - - ship = Ship(ai_settings, screen) - bullets = Group() - aliens = Group() - - gf.create_fleet(ai_settings, screen, ship, aliens) - - while True: - gf.check_events(ai_settings, screen, stats, sb, play_button, ship, - aliens, bullets) - - if stats.game_active: - ship.update() - gf.update_bullets(ai_settings, screen, stats, sb, ship, aliens, - bullets) - gf.update_aliens(ai_settings, stats, screen, sb, ship, aliens, bullets) - - gf.update_screen(ai_settings, screen, stats, sb, ship, aliens, - bullets, play_button) - - -run_game() \ No newline at end of file