上传文件至 'ship'

This commit is contained in:
206530127 2021-06-22 17:27:17 +08:00
parent d29b1dd7b9
commit d034f00aac
1 changed files with 42 additions and 0 deletions

42
ship/ship.py Normal file
View File

@ -0,0 +1,42 @@
import pygame
from pygame.sprite import Sprite
class Ship(Sprite):
def __init__(self, ai_settings, screen):
super(Ship, self).__init__()
# 加载飞船图像并获取其外接矩形
self.screen = screen
self.ai_settings = ai_settings
self.image = pygame.image.load('images/ship.bmp')
self.rect = self.image.get_rect()
self.image1 = pygame.image.load('images/ship1.bmp')
self.rect1 = self.image1.get_rect()
self.screen_rect = screen.get_rect()
# 将每艘飞船放在屏幕底部中央
self.rect.centerx = self.screen_rect.centerx
self.rect.bottom = self.screen_rect.bottom
# 在飞船的属性center中存储最小值
self.center = float(self.rect.centerx)
# 移动标志
self.moving_right = False
self.moving_left = False
def update(self):
if self.moving_right and (self.rect.right < self.screen_rect.right):
self.center += self.ai_settings.ship_speed_factor
if self.moving_left and (self.rect.left > 0):
self.center -= self.ai_settings.ship_speed_factor
self.rect.centerx = self.center
def blitme(self):
# 在指定位置绘制飞船
self.screen.blit(self.image, self.rect)
def center_ship(self):
# 让飞船在屏幕中剧中
self.center = self.screen_rect.centerx